By Dan Fraser
As always I am seeking a set of rules that is both fun and realistic. I
have found that combination of several rule sets and optional ideas
make the best rules. The big problem is to mesh it all in to a well
flowing set of rules. Thus Billy Yank is not an original set of rules
rather it is the best of many free sets of rules seamlessly complied
into one comprehensive set of rules.
A basic set of war game rules must provide a vehicle for troop
movement, a procedure for deciding combat and a method for accounting
for the results of combat (casualties and routed units). Laid over all
this, the war gamer must be confounded with command and control issues
and logistics problems. All this must be done without unduly
complicating the rule system and maintaining game playability and
realism.
You will require one three foot measuring tape, one 10 sided die and
two 6 sided dice per player to play this set of war game rules. You
will need to make one artillery template as well. You will also require
a game.
Both files are in adobe acrobat (PDF) format the free reader may be
downloaded
here.